Info
Regulile Pro Ligi 1 Romania sunt realizate impreuna cu toti managerii parcipanti la turneu, pentru bunul mers al ligii. The rules of Pro Ligi 1 Romania are made together with all the managers participating in the tournament, for the smooth running of the league.
Rules
REGULAMENT
COMPETITIONAL VPL LIGA 1 ROMANIA
1. Fiecare
jucator/manager este obligat ca GamerTag-ul detinut sa fie identic/asemanator
cu numele de utilizator de pe site-ul competitiei, www.virtualproleague.com .
-
In caz contrar, jucatorul devine neeligibil
pentru a juca.
2. Fiecare
echipa este obligata sa transmita LIVE meciul si sa il salveze, indifierent de
platforma folosita (Youtube, Twitch, Facebook, etc)
-
In caz contrar, la prima abatere echipa este
avertizata, iar de la a doua abatere este penalizata cu -1pct in clasament.
a)
Jucatorul care transmite LIVE meciul este
obligat ca la finalul meciului sa apese butonul „X” pentru a se vedea toate
GamerTag-urile ambelor echipe, apoi sa treaca pe la PLAYER RATINGS atat la
echipa proprie, cat si la adversar, pentru a se vedea notele si cartonasele
primite pentru AMBELE echipe, iar in ultimul rand sa treaca pe la PERFORMANCE
pentru a se vedea statisticile tuturor jucatorilor din echipa proprie in
vederea completarii statisticilor pe site. (https://www.youtube.com/watch?v=S6KxjwYlvzM&list=PLg-ZrOhk2jk3dHKea-lVWtZ4icvAbChVv&index=2)
-
In caz contrar, la prima abatere echipa este
avertizata, iar de la a doua abatere este penalizata cu -1pct in clasament.
3. Live-ul
trebuie upload-at pe site-ul VPL, limita maxima fiind ora 00:00 ora Romaniei,
in ziua meciului.
-
In caz contrar, la prima abatere echipa este
avertizata, iar de la a doua abatere este penalizata cu -1pct in clasament.
4. Statisticile
individuale de la sfarsitul meciului (goluri, pase corecte, etc.) se vor
raporta obligatoriu pe site pana a doua zi de dupa meci, pana la ora 12:00 ora
Romaniei.
-
In caz contrar, statisticile nu se vor mai lua
in calcul si vor ramane 0 pentru meciul respectiv.
-
In cazul in care o statistica este gresita la un
jucator, acel jucator nu mai primeste statisticile pentru meciul respectiv.
5. Daca
jucatorul care face live este deconectat sau intervine o situatie neprevazuta
in broadcasting, se vor lua in considerare statusurile doar in cazul in care un
alt jucator va filma cu telefonul sau alt dispozitiv exact ce trebuie sa se
filmeze la finalul jocului (GT-urile ambelor echipe, Player Ratings la ambele
echipe si Performance pentru echipa proprie pentru fiecare jucator in parte)
6. Jucatorii
care vor lua 1 cartonas rosu vor fi suspendati urmatorul meci.
-
In caz contrar, echipa care foloseste jucatorul
neeligibil pierde meciul prin default.
7. Jucatorii
care sunt prinsi ca folosesc conturi diferite/multiple pentru a juca, vor primi
automat suspendare/ban.
8. Managerii
echipelor au obligatia sa transmita jucatorilor regulamentul pentru a fi
cunoscut de toti jucatorii.
-
In caz contrar, managerii pot fi raspunzatori de
anumite „greseli” facute de jucatorii proprii care nu cunosc regulamentul (ex:
blocarea portarului, tragerea de timp, etc.)
9. Managerul/Co-managerul
fiecarei echipe este obligat sa anunte fiecare transfer facut pe grup print-un
mesaj care va cuprinde numele contului de Facebook, GamerTag-ul si username-ul
de pe site-ul VPL
-
In caz contrar, jucatorul transferat nu poate fi
folosit si devine neeligibil.
10. Managerii/Co-managerii
nu au voie sa rezilieze contractele jucatorilor, decat in cazul transferurilor
(in perioada stabilita)
-
In caz contrar, cel care a facut acest lucru
este avertizat la prima abatere, iar de la a doua abatere poate primi
suspendare/ban.
11. Echipele
eligibile pentru competitie trebuie sa aiba in lot un numar mimin de 8 jucatori
semnati pe site si un numar minim de 6 jucatori prezenti in fiecare joc.
12. Echipele
sunt obligate sa foloseasca ANY, exceptie fac echipele PREMIUM (minimum 5
jucatori cu cont premium in lot), insa pozitia de GK este optionala
-
In caz contrar, echipa care incalca aceasta
regula pierde meciul prin default.
13. GK-ul
nu poate fi ANY.
-
In caz contrar, jucatorul si managerul pot primi
suspendare/ban
14. In
cazul deconectarii unui jucator la inceperea unei partide, echipa cu problema
se poate deconecta pana in minutul 10` doar daca scorul este 0-0. Daca in timp
ce ies din joc pentru reconectare jucatorii echipei cu probleme, echipa adversa
marcheaza (se poate demonstra acest lucru pe live), se reincepe meciul de la
scorul 0-1 pentru echipa care a apucat sa marcheze.
15. Tragerea
de timp (tinutul mingii in coltul terenului cu sau fara shield fara intentia de
a juca faza, tinutul mingii cu shield in mod repetat fara intentia de a juca
faza) este interzisa! Asteptarile la out, lovitura libera, degajarea portarului
la limita timpului permis de joc sunt permise!
-
In caz contrar, echipa care foloseste aceste
lucruri pierde meciului prin default
16. La
lovituri libere (executate de adversar) nu trebuie sa aveti jucatori pe linia
portii sau in careul mic al portarului, exceptie fac loviturile executate dupa
linia imaginara, care traverseaza vertical inceputul careului mic (dinspre
punctul cu var). Jucatorii pot alerga spre
linia portii intrand in careul mic al portarului doar in momentul in care
incepe animatia celui care executa lovitura libera.
-
In caz contrar, echipa care a facut acest lucru
pierde meciul prin default.
17. Portarul
nu are voie sa iasa din poarta pentru a merge in atac, decat in cazul in care
echipa este condusa si decat dupa minutul 80.
-
In caz contrar, jucatorul respectiv poate primi
suspendare/ban
18. Orice
jucator care se dovedeste ca nu si-a aparat corect sansele (dovada poate fi
mesaje sau chiar video cu jocul in care se vede acest lucru) primeste
suspendare/ban
19. Managerul
oricarei echipe care se dovedeste ca nu si-a aparat corect sansele (dovada
poate fi mesaje sau chiar video cu jocul in care se vede acest lucru) primeste
automat suspendare/ban iar echipa poate fi chiar exclusa din campionat.
20. Echipele
care folosesc orice fel de GLITCH pierd meciul automat prin default.
21. De
la ora default de incepere a meciului se acepta o toleranta de +/- 10 minute
pentru disputarea partidei.
a)
O partida este reprogramabila doar daca
managerii ambelor echipe sunt de acord cu aceasta schimbare insa numai in
saptamana respectivului meci, nu in alta saptamana. In Cupa Romaniei, meciul se
poate amana insa fara a depasi ziua disputarii urmatoarei faze.
-
In caz contrar, meciul se disputa la data si ora
prestabilita
22. Echipa
care foloseste un jucator neeligibil va pierde meciul prin default. Daca se
intampla si a doua oara, pe langa penalizarea cu default, echipa va fi
penalizata si cu -1pct.
23. Managerii
care isi parasesc postul in timpul competitiei vor primi BAN pentru un intreg
sezon (tot restul sezonului + numarul de etape jucate din sezonul actual)
24. Transferurile
de la o echipa la alta se fac doar in perioade dedicate, perioade in care
managerii au obligatia sa puna jucatorii „pe liber”. Perioadele dedicate sunt
intre sezoane si intre tur si retur – doar timp de o saptamana.
-
In caz contrar, jucatorul care se transfera in
alta perioada decat cea explicata mai sus primeste suspendare/ban
25. Numarul
de transferuri pe parcursul unui sezon este: 1 singur transfer pentru jucatorii
fara cont PREMIUM si 2 transferuri pentru jucatorii cu cont PREMIUM. Jucatorul
cu cont PREMIUM se poate transfera in orice moment al sezonului, atat timp cat
nu depaseste numarul maxim de transferuri (2 transferuri/jucator), mai putin
incepand cu faza sferturilor de finala a Cupei Romaniei, atunci cand
tranferurile sunt blocate pentru orice tip de cont.
a)
Daca un jucator joaca un meci in cadrul unei
etape si apoi se transfera la alta echipa, nu poate juca la noua echipa in
aceeasi etapa.
-
In caz contrar, jucatorul in cauza poate primi
suspendare/ban
26. Jucatorii
trebuie sa fie foarte atenti cand accepta un contract deoarece, chiar daca nu
joaca nici un meci pentru echipa cu care a semnat sau chiar daca contractul
este reziliat imediat, se considera ca a jucat pentru echipa respectiva si
trebuie sa se supuna regulei referitoare la transferuri.
27. Disciplina:
in cazul in care apar dovezi in care se demonstreaza ca un anumit jucator aduce
injurii unuia sau mai multor membrii ai altei echipe pe canalul de discord al
ligii sau pagina facebook VPL (jignire verbala, poza de profil, etc), acesta
primeste suspendare/ban in functie de gravitate.
28. Suspendarile
se aplica in toate competitiile interne
29. Este
interzis blocajul portarului la lovituri libere si lovituri de colt.
-
In caz contrar, echipa care a facut acest lucru
si este demonstrat cu imagini video, pierde meciul prin default.
30. Varsta
minima pentru Manageri este de 18 ani. Varsta minima pentru Co-manageri este de
16 ani. Exceptie fac anumite cazuri care se vor supune votului tuturor
managerilor.
31. In
timpul sezonului, se pot transfera jucatori liberi (care nu au mai evoluat
pentru alta echipa in acel sezon in campionatul intern) in orice moment cu
obligatia managerului/co-managerului sa anunte transferul conform
regulamentului.
32. Daca
exista intelegeri/contracte ce constau in premii financiare intre un manager si
jucatori, acestia trebuie sa respecte contractul/intelegerea pe toata durata
acesteia. Managerii trebuie sa trimita o lista cu numele jucatorilor cu care
exista intelegere/contracte in premii financiare; daca aceasta lista se
actualizeaza, managerul are obligatia sa retrimita lista actualizata. Se pastreaza
ca dovada screen shot atat a mesajului managerului catre jucator cat si a
mesajului jucatorului catre manager pentru a se putea face dovada acceptarii
intelegerii/contractului
-
In caz contrar, cel care nu respecta
intelegerea/contractul poate fi suspendat/ban pe perioada intelegerii
33. Managerii
au obligatia de a se asigura ca toti jucatorii din lot au contract pe intreaga
perioada a sezonului
-
In caz contrar, in momentul in care contractul
unui jucator expira in timpul sezonului, aceasta nu poate fi semnat decat daca
respecta regula unui transfer normal.
34. Orice
problema, cerere de default, plangere, etc. se adreseaza admiilor ligii, nu se
discuta pe grupul de facebook, discord, etc. pana nu se ia o decizie
-
In caz contrar, reclamatia poate sa nu se mai ia
in considerare.
35. Criteriu
de departajare in cazul egalitatii de puncte:
a)
Puncte obtinute in meciurile directe
b)
Regula golului in deplasare in meciurile directe
c)
Diferenta de goluri pe tot parcursul
campionatului (golaverajul)
36. Desfasurarea
Cupei Romaniei se va prezenta tuturor managerilor inaintea inceperii, pentru a
se putea stabili formatul, in functie de numarul de echipe prezent.
37. Programul
campionatului:
a)
Zilele meciurilor: Marti si Joi
b)
Ora de disputare: 22:00
38. Scorul
pentru default este 1-0.
39. Un
sezon se incheie odata cu terminarea Cupei.
COMPETITION RULES VPL
LIGA 1 ROMANIA
1. Every
player/manager must have the GamerTag identical/similar with the account on the
competitional site, www.virtualproleague.com
.
-
Otherwise, the player becomes ineligible to play.
2. Each
team is obliged to broadcast the match LIVE and save it, regardless of the
platform used (Youtube, Twitch, Facebook, etc.)
-
Otherwise, at the first rule violation, the team
is warned, and from the second rule violation it is penalized with -1 point in
the table.
a)
The player who broadcasts the match LIVE is
obliged to press the "X" button at the end of the match to see all
the GamerTags of both teams, then to go to PLAYER RATINGS for both teams, to
his own team and to the opponent, in order to see the match ratings and cards
received for BOTH teams, and lastly go to PERFORMANCE to see the statistics of
all the players in your own team in order to complete the statistics on the
site. (https://www.youtube.com/watch?v=S6KxjwYlvzM&list=PLg-ZrOhk2jk3dHKea-lVWtZ4icvAbChVv&index=2)
-
Otherwise, at the first rule violation, the team
is warned, and from the second rule violation it is penalized with -1 point in
the table.
3. The
stream must be uploaded on the VPL website, the maximum limit being 00:00
Romanian time, on the day of the match.
-
Otherwise, at the first rule violation, the team
is warned, and from the second rule violation it is penalized with -1 point in
the table.
4. The
individual statistics from the end of the match (goals, correct passes, etc.)
must be reported on the site until the day after the match, until 12:00
Romanian time.
-
Otherwise, the statistics will no longer be
taken into account and will remain 0 for the respective match.
-
If a statistic is wrong for a player, that
player no longer receives the statistics for that match.
5. If
the player who made the stream is disconnected or an unforeseen situation
occurs during the broadcast, the statistics will be considered only if another
player will film with the phone or other device exactly what must be filmed at
the end of the game (GT- both teams, Player Ratings for both teams and
Performance for their own team for each player)
6. Players
who receive a red card will be suspended for the next match.
-
Otherwise, the team that uses the ineligible
player loses the match by default.
7. Players
who are caught using different / multiple accounts to play will automatically
receive a suspension / ban.
8. Team
managers have the obligation to send the rules to the players to be known by
all players.
-
Otherwise, managers may be responsible for
certain "mistakes" made by their own players who do not know the
rules (eg: blocking the goalkeeper, wasting time, etc.)
9. The
manager / co-manager of each team is obliged to announce each transfer made, on
the facebook group by a message that
will include the name of the Facebook account, the GamerTag and the username on
the VPL site
-
Otherwise, the transferred player cannot be used
and becomes ineligible.
10. Managers
/ Co-managers are not allowed to terminate players' contracts, except in the
case of transfers (within the established period)
-
Otherwise, the one who did this is warned at the
first rule violation, and from the second rule violation he can receive
suspension / ban.
11. The
teams eligible for the competition must have in the rooster a minimum number of
8 players signed on the site and a minimum number of 6 players present in each
game.
12. Teams
are obliged to use ANY, except for PREMIUM teams (teams with at least 5 premium
accounts in the rooster), but GK position is optional
-
Otherwise, the team that violates this rule
loses the match by default.
13. GK
cannot be ANY.
-
Otherwise, the player and the manager can
receive suspension / ban
14. In
case of disconnecting a player at the beginning of a match, the team with the
problem can disconnect until the 10th minute only if the score is 0-0. If,
while the players of the team with problems leave the game to reconnect, the
opposing team scores (this can be demonstrated with the stream), the match is
resumed from the score 0-1 for the team that managed to score.
15. Wasting
time (holding the ball in the corner of the field with or without shield (LT)
without the intention of playing the game, holding the ball with shield (LT)
repeatedly without the intention of playing the game) is forbidden! Wasting
time on throw in, free kick, clearance of the goalkeeper within the game time
limit are allowed!
-
Otherwise, the team that uses these things loses
the match by default
16. When
are free kicks (executed by the opponent), you must not have players on the
goal line or in the goalkeeper's small square, except for the shots executed
after the imaginary line, which crosses vertically the beginning of the small
square (from the penalty spot). The players can run towards the goal line by
entering the small square of the goalkeeper only after the animation of the player
that takes the free kick begins
-
Otherwise, the team that did this loses the
match by default.
17. The
goalkeeper is not allowed to leave the goal to go on the attack, unless the
team is led and only after the 80th minute.
-
Otherwise, the player can receive suspension /
ban
18. Any
player who proves that he did not defend his chances correctly (the proof can
be messages or even video with the game in which this is seen) receives
suspension / ban
19. The
manager of any team that proves that he did not defend his chances correctly
(the proof can be messages or even video with the game in which this is seen)
automatically receives suspension / ban and the team can even be excluded from
the championship.
20. Teams
using any kind of GLITCH lost the match automatic by default.
21. From
the default start time of the match, a tolerance of +/- 10 minutes is accepted
for the match.
a)
A match can be rescheduled only if the managers
of both teams agree with this change but only in the week of the respective
match, not in another week. In the Romanian Cup, the match can be postponed
without exceeding the day of the next phase.
-
Otherwise, the match is played on preset dates
and hours
22. The
team that uses an ineligible player will lose the match by default. If it
happens a second time, besides the penalty with default, the team will be
penalized with -1pct.
23. Managers
who leave their job during the competition will receive BAN for one season (the
rest of the season + the number of stages played in the current season)
24. Transfers
from one team to another are made only in dedicated periods, periods in which
managers have the obligation to put players on "free agent". The
dedicated periods are between seasons and between the 1st part and 2nd part of
the championship - only for one week.
-
Otherwise, the player who transfers in another
period than the one explained above receives suspension / ban
25. The
number of transfers during a season is: 1 single transfer for players without a
PREMIUM account and 2 transfers for players with a PREMIUM account. The player
with PREMIUM account can transfer at any time of the season, as long as it does
not exceed the maximum number of transfers (2 transfers / player), except
starting with the quarterfinals of the Romanian Cup, when transfers are blocked
for any type of accounts.
-
If a player plays a match in one stage and then
transfers to another team, he cannot play for the new team in the same stage.
-
Otherwise, the player that violates the rule may
receive a suspension / ban
26. Players
must be very careful when accepting a contract because, even if they do not
play a match for the team they signed with or even if the contract is
terminated immediately, they are considered a player for that team and must
comply with the rules to transfers.
27. Discipline:
if there is evidence that a certain player is insulting one or more members of
another team on the league's discord channel or VPL facebook page (verbal
insult, profile picture, etc.), he receives suspension / ban depending on
severity.
28. The
suspensions apply in all internal competitions
29. It
is forbidden to block the goalkeeper for free kicks and corner kicks.
30. The
minimum age for Managers is 18 years. The minimum age for Co-managers is 16
years. Exceptions are certain cases that will be submitted to the vote of all
managers.
31. During
the season, free players (who have not played for another team from that league
in that season) may be transferred at any time with the obligation of the
manager / co-manager to announce the transfer according to the regulations.
32. If
there are contracts/agreements that includes prizes between a manager and a
player, those needs to respect the contract/agreement for the entire period. Managers
must send a list with the names of the players with who they have
contract/agreements that include cash prizes to the admins; if this list is
updated, the manager must resend the list updated. Managers/Players must keep
as a proof the screen shots of the message of the manager to the player, but
also the message of the player to the manager as an acceptance of the
contract/agreement.
-
Otherwise, the one who doesn`t respect the
contract/agreement can be suspended/banned for the entire period of
contract/agreement
33. Managers
have the obligation to ensure that all players in the team have a contract for
the entire period of the season
-
Otherwise, when a player's contract expires
during the season, it can only be signed if it respects the rule of a normal
transfer.
34. Any
problem, default request, complaint, etc. it is addressed to the admis of the
league, it must not be discussed on the facebook group, discord, etc. until a
decision is made
-
Otherwise, the complaint may no longer be
considered.
35. Separation
criteria in case of equality of points:
a)
Points obtained in direct matches
b)
The away goal rule in direct matches
c)
The difference of goals throughout the
championship (goal difference)
36. The
format of the Romanian Cup will be presented to all managers before the start,
in order to establish it, depending on the number of teams present.
37. Championship
program:
a)
Match days: Tuesday and Thursday
b)
Game time: 22:00 (Romanian time) / 20:00 (UK time)
38. The
default score is 1-0.
39. A
season ends after the end of the Romanian Cup.