Info
Campionatul National de Pro Clubs : Sezonul 4 al GMCOIN Pro Liga 1 Romania - XBOX
Rules
REGULAMENT
COMPETITIONAL VPL – GMCOIN PRO LIGA 1 ROMANIA
1. Taxa de inscriere a echipei in liga este de 10 EURO.
-
Contul in care se face plata este
contul de REVOLUT:
o @vladmif9p (http://revolut.me/vladmif9p)
o RO37 BREL 0005 5023 9995 0100 – Beneficiar: Vlad Mihai Stama
-
In observatiile platii trebuie
trecut numele echipei si mentiunea „Plata inscriere campionat VPL” (ex: Plata
inscriere campionat VPL VFC Dinamo eSports)
2. Premiile financiare pentru echipele care performeaza sunt urmatoarele:
-
Campionat:
o Locul 1 = 70 EURO cash + 50.000 VC
o Locul 2 = 30 EURO
o Locul 3 = 20.000 VC
-
Cupa:
o Castigatoarea cupei = 50 EURO + 30.000 VC
3. Fiecare jucator/manager este obligat ca GamerTag-ul detinut sa fie
identic/asemanator cu numele de utilizator de pe site-ul competitiei, www.virtualproleague.com . La meniul
jucatorului PRO, la KNOWN US trebuie trecut GamerTag-ul.
-
In caz contrar, jucatorul devine
neeligibil pentru a juca.
4. Fiecare echipa este obligata sa transmita LIVE meciul si sa il salveze,
indifierent de platforma folosita (Youtube, Twitch, Facebook, etc)
-
In caz contrar, la prima abatere
echipa este avertizata, iar de la a doua abatere este penalizata cu -1pct in
clasament.
a)
Jucatorul care transmite LIVE
meciul este obligat ca la finalul meciului sa apese butonul „X” pentru a se
vedea toate GamerTag-urile ambelor echipe, apoi sa treaca pe la PLAYER PERFORMANCE
atat la echipa proprie, cat si la adversar, pentru a se vedea notele si
cartonasele primite pentru AMBELE echipe, iar in ultimul rand sa treaca pe la SUMMARY,
DEFENDING si GOALKEEPING in dreptul fiecarui jucator, pentru a se vedea
statisticile tuturor jucatorilor din echipa proprie in vederea completarii
statisticilor pe site. (https://media.discordapp.net/attachments/507652406398418944/901132634321727500/VID-20211022-WA0014.mp4)
-
In caz contrar, la prima abatere
echipa este avertizata, iar de la a doua abatere este penalizata cu -1pct in
clasament.
b)
Daca rezultatul final este egal, jucatorii
trebuie sa ramana in teren pentru a se filma statisticile. Se iese din meci
doar dupa ce exista acceptul in scris intre manageri (prin mesaje)
-
In caz contrar, echipa care iese
este avertizata prima data, iar de la a doua oara, este penalizata cu -1pct in
clasament.
5. Live-ul trebuie upload-at pe site-ul VPL, limita maxima fiind ora 00:00
ora Romaniei, in ziua meciului.
6. Daca jucatorul care face live este deconectat sau intervine o situatie
neprevazuta in broadcasting, se vor lua in considerare statusurile doar in
cazul in care un alt jucator va filma cu telefonul sau alt dispozitiv exact ce
trebuie sa se filmeze la finalul jocului (GT-urile ambelor echipe, Player
Ratings la ambele echipe si Performance pentru echipa proprie pentru fiecare
jucator in parte) – vezi punctul 2 a)
7. Jucatorii care vor lua 1 cartonas rosu vor fi suspendati urmatorul
meci.
-
In caz contrar, echipa care
foloseste jucatorul neeligibil pierde meciul prin default.
8. Jucatorii care vor aduna 5 cartonase galbene, vor fi suspendati
urmatorul meci.
-
In caz contrar, echipa care
foloseste jucatorul neeligibil pierde meciurl prin default.
9. Jucatorii care sunt prinsi ca folosesc conturi diferite/multiple pentru
a juca, vor primi automat suspendare/ban.
10. Managerii echipelor au obligatia sa transmita jucatorilor regulamentul
pentru a fi cunoscut de toti jucatorii.
-
In caz contrar, managerii pot fi
raspunzatori de anumite „greseli” facute de jucatorii proprii care nu cunosc
regulamentul (ex: blocarea portarului, tragerea de timp, etc.)
11. Managerul/Co-managerul fiecarei echipe este obligat sa anunte fiecare
transfer facut discord in canalul #TRANSFERURI print-un mesaj care va cuprinde
numele contului de Facebook, GamerTag-ul si username-ul de pe site-ul VPL (de
exemplu: FB Vlad Stama / GT darkjedy89 / VPL darkjedy89)
-
In caz contrar, jucatorul
transferat nu poate fi folosit si devine neeligibil.
12. Managerii/Co-managerii nu au voie sa rezilieze contractele jucatorilor,
decat in cazul transferurilor (in perioada stabilita)
-
In caz contrar, cel care a facut
acest lucru este avertizat la prima abatere, iar de la a doua abatere poate
primi suspendare/ban.
13. Echipele eligibile pentru competitie trebuie sa aiba in lot un numar minim
de 10 jucatori semnati pe site si un numar minim de 7 jucatori prezenti in
fiecare joc.
14. Echipele sunt obligate sa foloseasca ANY, insa pozitia de GK este
optionala
-
In caz contrar, echipa care
incalca aceasta regula pierde meciul prin default.
15. Daca un GK se deconecteaza intentionat pentru a lasa caracterul in joc
in mod repetat (in mai mult de 1 meci), se considera abuz si se pedepseste prin
default.
16. GK-ul nu poate fi ANY.
-
In caz contrar, jucatorul si
managerul pot primi suspendare/ban
17. In cazul deconectarii unui jucator la inceperea unei partide, echipa cu
problema se poate deconecta pana in minutul 10 doar daca scorul este 0-0. Daca
in timp ce ies din joc pentru reconectare jucatorii echipei cu probleme, echipa
adversa marcheaza (se poate demonstra acest lucru pe live), se reincepe meciul
de la scorul 0-1 pentru echipa care a apucat sa marcheze.
18. Tragerea de timp (tinutul mingii in coltul terenului cu sau fara shield
fara intentia de a juca faza, tinutul mingii cu shield in mod repetat fara
intentia de a juca faza) este interzisa! Asteptarile la out, lovitura libera,
degajarea portarului la limita timpului permis de joc sunt permise!
-
In caz contrar, echipa care
foloseste aceste lucruri poate pierde meciului prin default
19. La lovituri libere (executate de adversar) nu trebuie sa aveti jucatori
pe linia portii sau in careul mic al portarului), exceptie facat loviturile
libere executate dupa linia imaginara, care traverseaza vertical inceputul
careului mic (cornere sau lovituri libere aproape de linia de corner). Jucatorii pot alerga spre linia portii
intrand in careul mic al portarului doar in momentul in care incepe animatia celui
care executa lovitura libera.
-
In caz contrar, echipa care a
facut acest lucru poate pierde meciul prin default.
20. Portarul nu are voie sa iasa din poarta pentru a merge in atac, decat
in cazul in care echipa este condusa si decat in ultimele minute ale partidei
(dupa minutul 80).
-
In caz contrar, jucatorul
respectiv poate primi suspendare/ban
21. Orice jucator care se dovedeste ca nu si-a aparat corect sansele
(dovada poate fi mesaje sau chiar video cu jocul in care se vede acest lucru)
primeste suspendare/ban
22. Managerul oricarei echipe care se dovedeste ca nu si-a aparat corect
sansele (dovada poate fi mesaje sau chiar video cu jocul in care se vede acest
lucru) primeste automat suspendare/ban iar echipa poate fi chiar exclusa din
campionat.
23. Echipele care folosesc orice fel de GLITCH pierd meciul automat prin
default.
24. Echipele care se retrag din campionat inainte sfarsitul turului vor
pierde toate meciurile prin default. Daca echipa se retrage in retur, vor
pierde prin default toate meciurile din retur.
25. De la ora default de incepere a meciului se acepta o toleranta de +/-
10 minute pentru disputarea partidei.
a)
O partida este reprogramabila doar
daca managerii ambelor echipe sunt de acord cu aceasta schimbare insa numai in
saptamana respectivului meci, nu in alta saptamana. In Cupa Romaniei, meciul se
poate amana insa fara a depasi ziua disputarii urmatoarei faze.
-
In caz contrar, meciul se disputa
la data si ora prestabilita
26. Un meci pe saptamana (din una din cele doua etape ale saptamania) se va
juca Miercurea, de la ora 22:00 – ora ramane sa se stabileasca la inceput de
campionat. – Acest meci se va transmite pe canalul de twitch al ligii si nu
poate fi amanat!
27. Echipa care foloseste un jucator neeligibil va pierde meciul prin
default. Daca se intampla si a doua oara, pe langa penalizarea cu default,
echipa va fi penalizata si cu -1pct.
28. Managerii care isi parasesc postul in timpul competitiei vor primi BAN
pentru un intreg sezon (tot restul sezonului + numarul de etape jucate din
sezonul actual)
29. Transferurile de la o echipa la alta se fac doar in perioade dedicate,
perioade in care managerii au obligatia sa puna jucatorii „pe liber”.
Perioadele dedicate sunt intre sezoane si intre tur si retur – doar timp de o
saptamana.
-
In caz contrar, jucatorul care se
transfera in alta perioada decat cea explicata mai sus primeste suspendare/ban
30. Numarul de transferuri pe parcursul unui sezon este: 1 singur transfer
pentru jucatorii fara cont PREMIUM si 2 transferuri pentru jucatorii cu cont
PREMIUM. Jucatorul cu cont PREMIUM se poate folosi de un transfer in orice
moment al campionatului, iar de al doilea transfer se poate folosi doar in
perioada de transferuri, intre tur si retur.
a)
Daca un jucator joaca un meci in
cadrul unei etape si apoi se transfera la alta echipa, nu poate juca la noua
echipa in aceeasi etapa.
-
In caz contrar, jucatorul in cauza
poate primi suspendare/ban
b)
Transferurile de jucatori sunt
interzise pentru Finala Cupei.
31. Jucatorii trebuie sa fie foarte atenti cand accepta un contract
deoarece, chiar daca nu joaca nici un meci pentru echipa cu care a semnat sau
chiar daca contractul este reziliat imediat, se considera ca a jucat pentru
echipa respectiva si trebuie sa se supuna regulei referitoare la transferuri.
32. Disciplina: in cazul in care apar dovezi in care se demonstreaza ca un
anumit jucator aduce injurii unuia sau mai multor membrii ai altei echipe pe
canalul de discord al ligii sau pagina facebook VPL (jignire verbala, poza de
profil, etc), acesta poate primi suspendare/ban in functie de gravitate si de decizia
adminilor.
33. Suspendarile se aplica in toate competitiile interne
34. Este interzis blocajul portarului la lovituri libere si lovituri de
colt.
-
In caz contrar, echipa care a
facut acest lucru si este demonstrat cu imagini video, pierde meciul prin
default.
35. Varsta minima pentru Manageri este de 18 ani. Varsta minima pentru
Co-manageri este de 16 ani. Exceptie fac anumite cazuri care se vor supune
votului tuturor managerilor.
36. In timpul sezonului, se pot transfera jucatori liberi (care nu au mai
evoluat pentru alta echipa in acel sezon in campionatul intern) in orice moment
cu obligatia managerului/co-managerului sa anunte transferul conform
regulamentului.
37. Daca exista intelegeri/contracte ce constau in premii financiare intre
un manager si jucatori, acestia trebuie sa respecte contractul/intelegerea pe
toata durata acesteia. Managerii trebuie sa trimita o lista cu numele
jucatorilor cu care exista intelegere/contracte in premii financiare; daca
aceasta lista se actualizeaza, managerul are obligatia sa retrimita lista
actualizata. Se pastreaza ca dovada screen shot atat a mesajului managerului
catre jucator cat si a mesajului jucatorului catre manager pentru a se putea
face dovada acceptarii intelegerii/contractului
-
In caz contrar, cel care nu
respecta intelegerea/contractul poate fi suspendat/ban pe perioada intelegerii
38. Managerii au obligatia de a se asigura ca toti jucatorii din lot au
contract pe intreaga perioada a sezonului
-
In caz contrar, in momentul in
care contractul unui jucator expira in timpul sezonului, aceasta nu poate fi
semnat decat daca respecta regula unui transfer normal.
39. Orice problema, cerere de default, plangere, etc. se adreseaza admiilor
ligii, nu se discuta de catre membri echipei pe grupul de facebook, discord,
etc. pana nu se ia o decizie
-
In caz contrar, reclamatia poate
sa nu se mai ia in considerare.
40. Criteriu de departajare in cazul egalitatii de puncte:
a)
Puncte obtinute in meciurile
directe
b)
Diferenta de goluri pe tot
parcursul campionatului (golaverajul)
c)
Numarul de goluri marcate
d)
Numarul de goluri primite
41. Desfasurarea Cupei Romaniei se va face in timpul sezonului, nu dupa
finalul lui. Meciurile se vor desfasura in anumite zile stabilite ulterior, de
la ora 22:00.
42. Programul meciurilor:
a)
Zilele meciurilor din campionat:
Marti si Joi
b)
Ora de disputare: 22:00
c)
Ziua „Meciului Etapei”: Miercuri
d)
Ora de disputare: 22:00
43. Programul campionatului si a cupei:
a)
02.11.2021 – 09.12.2021:
Campionatul regulat
b)
14.12.2021 – 16.12.2021: 16-zecimi
Cupa Romaniei
c)
04.01.2022 – 20.01.2022: Campionat
regulat
d)
26.01.2022 – 28.01.2022: Sferturi
Cupa Romaniei
e)
01.02.2022 – 17.02.2022: Playoff
f)
01.02.2022 – 24.02.2022: Playout
g)
01.03.2022 – 03.03.2022:
Semifinale Cupa Romaniei
h)
09.03.2022: Finala Cupei
44. Scorul pentru default este 1-0.
45. Un sezon se incheie odata cu incheierea ultimului meci oficial,
indiferent de competitie
COMPETITIVE
REGULATIONS VPL - GMCOIN PRO LIGA 1 ROMANIA
1. The registration fee of the team in the league is 10 EURO.
a)
The account in which the payment
is made is the REVOLUT account:
o @ vladmif9p (http://revolut.me/vladmif9p)
o RO37 BREL 0005
5023 9995 0100 - Beneficiary: Vlad Mihai Stama
-
The name of the team and the
mention “VPL championship registration payment” must be mentioned in the payment
observations (ex: VPL championship registration payment VFC Dinamo eSports)
2. The financial awards for the performing teams are the following:
b)
League Championship:
o 1st place = 70
EURO cash + 50,000 VC
o 2nd place = 30
EURO
o 3rd place =
20,000 VC
c)
Cup:
o Cup winner = 50
EURO + 30,000 VC
3. Each player / manager is obliged that the owned GamerTag be identical /
similar to the username on the competition website, www.virtualproleague.com. In the PRO
player menu, the KNOWN US must contain the GamerTag of the player
d)
Otherwise, the player becomes
ineligible to play.
4. Each team is obliged to broadcast the match LIVE and save it,
regardless of the platform used (Youtube, Twitch, Facebook, etc.)
e)
Otherwise, at the first deviation
the team is warned, and from the second deviation it is penalized with -1 point
in the ranking.
a)
The player who broadcasts the
match LIVE is obliged to press the "X" button at the end of the match
to see all the GamerTags of both teams, then to go to PLAYER PERFORMANCE both
to his own team and to the opponent, in order to see the ratings and cards
received for BOTH teams, and lastly go to SUMMARY, DEFENDING and GOALKEEPING
for each player, to see the statistics of all the players in their own team in
order to complete the statistics on the site. (https://media.discordapp.net/attachments/507652406398418944/901132634321727500/VID-20211022-WA0014.mp4)
f)
Otherwise, at the first deviation
the team is warned, and from the second deviation it is penalized with -1 point
in the ranking.
b)
If the final result is equal, the
players must remain on the field to record the statistics. You leave the match
only after there is written acceptance between the managers (by messages)
g)
Otherwise, the team that quits is
warned the first time, and from the second time, it is penalized with -1 point
in the ranking.
5. The stream must be uploaded on the VPL website, the maximum limit being
00:00 Romanian time, on the day of the match.
6. If the player that is streaming is disconnected or an unforeseen
situation occurs during broadcasting, the stats will be considered only if
another player will film with the phone or other device exactly what is to be
filmed at the end of the game (GT- both teams, Player Performance for their own
team for each player) - see point 2 a)
7. Players who receive a red card will be suspended for the next match.
h)
Otherwise, the team that uses the
ineligible player loses the match by default.
8. Players who collect 5 yellow cards will be suspended for the next
match.
i)
Otherwise, the team using the
ineligible player loses the match by default.
9. Players who are caught using different / multiple accounts to play will
automatically receive a suspension / ban.
10. Team managers have the obligation to send the rules to the players to
be known by all players.
j)
Otherwise, managers may be
responsible for certain "mistakes" made by their own players who do
not know the rules (eg: blocking the goalkeeper, wasting time, etc.)
11. The manager / co-manager of each team is obliged to announce each
transfer made on discord on #TRANSFERURI channel by a message that will include
the name of the Facebook account, the GamerTag and the username on the VPL site
(for exemple: FB Vlad Stama / GT darkjedy89 / VPL darkjedy89)
k)
Otherwise, the transferred player
cannot be used and becomes ineligible.
12. Managers / Co-managers are not allowed to terminate players' contracts,
except in case of transfers (within the established period)
l)
Otherwise, the one who did this is
warned at the first offense, and from the second offense he can receive
suspension / ban.
13. The teams eligible for the competition must have in the lot a minimum
number of 10 players signed on the site and a minimum number of 7 players
present in each game.
14. Teams are required to use ANY, but the GK position is optional
m)
Otherwise, the team that violates
this rule loses the match by default.
15. If a GK intentionally disconnects to leave the character in the game
repeatedly (in more than 1 match), it is considered abuse and is punished by
default.
16. GK cannot be ANY.
n)
Otherwise, the player and the
manager can receive suspension / ban
17. In case of disconnecting a player at the beginning of a game, the team
with the problem can disconnect until the 10th minute only if the score is 0-0.
If, while the players of the team with problems leave the game to reconnect,
the opposing team scores (this can be demonstrated live), the match is resumed
from the score 0-1 for the team that managed to score.
18. Time wasting (holding the ball in the corner of the field with or
without shield without the intention to play, holding the ball with the shield
repeatedly without the intention to play) is forbidden! Expectations at the
throuw in, free kick, clearance of the goalkeeper at the time limit allowed by
the game are allowed!
o)
Otherwise, the team that uses
these things may lose the match by default
19. On free kicks (executed by the opponent) you must not have players on
the goal line or in the goalkeeper's small square), except for free kicks
executed after the imaginary line, which crosses vertically the beginning of
the small square (corners or free kicks near the goal line). Players can run to
the goal line entering the goalkeeper's small square only when the animation of
the free kicker begins.
p)
Otherwise, the team that did this
may lose the match by default.
20. The goalkeeper is not allowed to leave the goal to go on the attack,
unless the team is led and only in the last minutes of the game (after the 80th
minute).
q)
Otherwise, the respective player
can receive suspension / ban
21. Any player who proves that he did not defend his chances correctly (the
proof can be messages or even video with the game in which this is seen)
receives suspension / ban
22. The manager of any team that proves that he did not defend his chances
correctly (the proof can be messages or even video with the game in which this
is seen) automatically receives suspension / ban and the team can even be
excluded from the championship.
23. Teams that use any kind of GLITCH lose the automatic match by default.
24. Teams that withdraw from the championship before the end of the first
half of season will lose all matches by default. If the team withdraws after
the first half of season, they will lose all the games from the second part of
season by default.
25. From the default start time of the match, a tolerance of +/- 10 minutes
is accepted for the match.
a)
A match can be rescheduled only if
the managers of both teams agree with this change but only in the week of the
respective match, not in another week. In the Romanian Cup, the match can be
postponed without exceeding the day of the next phase.
-
Otherwise, the match is played at
a predetermined date and time
26. One match per week (from one of the two stages of the week) will be
played on Wednesday, from 22:30 - This match will be broadcast on the league's
twitch channel and cannot be postponed! The games will be chosen at the begining
of the season and all teams will know when they will play it.
27. The team that uses an ineligible player will lose the match by default.
If it happens a second time, in addition to the default penalty, the team will
be penalized with -1pct.
28. Managers who leave their job during the competition will receive BAN
for an entire season (the rest of the season + the number of stages played in
the current season)
29. Transfers from one team to another are made only in dedicated periods,
periods in which managers have the obligation to put the players that wants to
transfer to "free". Dedicated periods are between seasons and between
round trips - only for one week.
-
Otherwise, the player who
transfers in another period than the one explained above receives suspension /
ban
30. The number of transfers during a season is: 1 single transfer for
players without a PREMIUM account and 2 transfers for players with a PREMIUM
account. The players without PREMIUM account can be transfered only between the
half of the season. The player with a PREMIUM account can use a transfer at any
time of the championship, and the second transfer can be used only during the
transfer period, between rounds.
a)
If a player plays a match in one
stage and then transfers to another team, he cannot play for the new team in
the same stage.
-
Otherwise, the player in question
may receive a suspension / ban
b)
Player transfers are prohibited
for the Cup Final.
31. Players must be very careful when accepting a contract because, even if
they do not play any match for the team they signed with or even if the
contract is terminated immediately, they are considered to have played for that
team and must comply with the rule to transfers.
32. Discipline: if there is evidence that a certain player is insulting one
or more members of another team on the league's discord channel or VPL facebook
page (verbal insult, profile picture, etc.), it may receive suspension / ban
depending on the severity and the decision of the administrators.
33. Suspensions apply in all internal competitions
34. It is forbidden to block the goalkeeper for free kicks and corner
kicks.
-
Otherwise, the team that did this
and is demonstrated with video images, loses the match by default.
35. The minimum age for Managers is 18 years. The minimum age for
Co-managers is 16 years. Exceptions are certain cases that will be submitted to
the vote of all managers.
36. During the season, free players (who have not played for another team
in that season in the domestic championship) may be transferred at any time
with the obligation of the manager / co-manager to announce the transfer
according to the regulations.
37. If there are agreements / contracts that consist of financial prizes
between a manager and players, they must respect the contract / agreement
throughout its duration. Managers must send a list with the names of the
players with whom there is agreement / contracts in financial prizes; if this
list is updated, the manager has the obligation to resend the updated list. It
is kept as screen shot proof of both the manager's message to the player and
the player's message to the manager in order to be able to prove the acceptance
of the agreement / contract.
-
Otherwise, the one who does not
respect the agreement / contract can be suspended / banned during the agreement
period
38. Managers have the obligation to ensure that all players in the team
have a contract for the entire period of the season
-
Otherwise, when a player's
contract expires during the season, it can only be signed if it respects the
rule of a normal transfer.
39. Any problem, default request, complaint, etc. it is addressed to the
admissions of the league, it is not discussed by the team members on the
facebook group, discord, etc. until a decision is made
-
Otherwise, the complaint may no
longer be considered.
40. Separation criterion in case of equality of points:
a)
Points obtained in direct matches
b)
The difference of goals throughout
the championship (goal average)
c)
The number of goals scored
d)
The number of goals conceded
41. The Romanian Cup will take place during the season, not after its end.
The matches will take place on certain days established later, from 22:00.
42. Match schedule:
a)
The days of the championship
matches: Tuesday and Thursday
b)
Time of dispute: 22:00
c)
"Weekly Match" Day:
Wednesday
d)
Time of dispute: 22:30
43. Championship and cup program:
a) 02.11.2021 – 09.12.2021: Campionatul regulat
b) 14.12.2021 – 16.12.2021: 16-zecimi Cupa Romaniei
c) 04.01.2022 – 20.01.2022: Campionat regulat
d) 26.01.2022 – 28.01.2022: Sferturi Cupa Romaniei
e) 01.02.2022 – 17.02.2022: Playoff
f) 01.02.2022 – 24.02.2022: Playout
g) 01.03.2022 – 03.03.2022: Semifinale Cupa Romaniei
h) 09.03.2022: Finala Cupei
44. The default score is 1-0.
45. A season ends with the end of the last official match, regardless of
the competition